![]() Looking at the steam page of Thief Simulator I noticed the programmer got really involved and the necessary improvements have been made. Most of these gradually improve over time, based on the input of the fans. Not the ultra-deluxe versionĪ lot of indie games start out on steam in an alpha state. I gather programming cars to feel good is not easy but doing it as bad as in Thief Simulator and still letting it in your game is a real crime. You might as well try to run with wet soap under your feet. The driving is atrocious and getting away in it is way to hazardous. The car should’ve been cut from the game all together. You can run back to your car and try to drive away but you’re actually better off hiding. If you happen to overstay your welcome and get spot by a resident you will be chased by the cops. This might sound silly, and actually it is, but it all helps put some much needed variety in the game. Apparently a whole gang of thieves is targeting the same neighbourhood your active in and decided to share their experiences. A fourth option offers you intel on the houses. ![]() Here you can buy tools, look for jobs and sell some loot. The computer in your hideout (which is ironically never closed) offers some great ways of variety. The traditional lockpick and security scrambler are off course present. Vinny will often call you too give you certain tasks while introducing the different tools at your disposal. On the opposite, this means grinding your way to levelling up is a big part of this game. These smalls improvements make for more diverse ways to tackle a certain heist. Raising your agility skills might open up the option to climb up to an open window. These can be spent on the skill tree to improve for instance your lockpicking skills. Gain enough experience and you gain a level which grants you a skill point. The more loot you collected while not being spotted, the more experience you’ll earn. Scoping out the place and even using some spyware electronics can make a difficult heist easy as stealing candy from a baby.Įach successful burglary in Thief Simulator grants you experience. The more intel you gain on the houses you plan on breaking into, the more chance you’ll be successful. Planning your heist meticulously will be key in this game. Vinny acts like the obligatory tutorial voice who guides you on your first steps into successful burglary. In Thief Simulator you play as “the thief” who gets called by a guy named Vinny to do some thievery. Thief Simulator by Polish Indie developer Noble Muffins currently on the Nintendo Switch sounds like the perfect game for me. In my normal life I’m truly a law abiding citizen but for some strange reason I’m a full on kleptomaniac in videogames. If I’m playing an RPG I’m surely picking the thief class if presented with one. I adore games like hitman a nd thief (the original PC version from way back instead of the 2014 reboot).
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